Welcome to Planet Redwood: A Minecraft Server
Server Features & Cool Builds
||While not necessarily the center of activity on the server, the Wonderland Spawn Complex is where all new players start, and where
players return after death (if they have not set a bed spawn). Located at (0, 0), the Spawn Complex contains a Supply Shop (where
players can purchase numerous items from the server), the Mob Arena, the PvP Arena, the Dynamic Cube Maze, a Nether Portal, and
miscellaneous other items of interest. It also provides access to rail lines to some of the other builds in Wonderland.
||Located just north of the Spawn Complex, the Food Farm can be accessed via rail and walking tunnel, as well as by portal and
above-ground travel. Built by one of our original players, the Food Farm uses villagers and automation to produce, sort, and
store massive amounts of pumpkins, melons, wheat, seeds, carrots, and potatoes, all of which are available to players for free
via tall silos. Cooked potatoes and fish are also available. When not collecting the food, players can enjoy watching the crop
harvesting and distribution, since much of the mechanics of the Food Farm is visible to players.
||The Fish (Guardian/Squid) Farm, made by one of Planet Redwood's original players, is extremely efficient, producing huge quantities
of prismarine shards and crystals, as well as (cooked) fish and some ink sacs. The drops are automatically collected and sorted into
columns of chests for easy access by players. These free materials can be used to create all of the varieties of prismarine blocks
and bricks, as well as sea lanterns. Located southwest of spawn, the Fish Farm can be accessed via air (flying with elytra) or via
a tunnel/elevator from spawn.
||The PvP Arena, located under the Spawn Complex, is the only place in Wonderland where players can fight each other. It works in
conjunction with a custom plugin (Java code), allowing players who want to do battle to fight to the death. Inside the arena players
do not have their regular items, but are instead supplied with custom armor, weapons, and supplies. There is no charge for entering
the arena, and no limits on how many times a player may use the arena or on how many players may be in the arena at one time.
||The Mob Arena is located under the Spawn Complex and works with a custom plugin. However, it costs (in-game)
money to enter the arena. While many players can be in the arena at one time, instead of fighting each other, players fight
unfriendly mobs that come in waves (rounds). Every player who is in the arena at the completion of each round earns one full level of
XP (awarded upon exiting the arena). There are unlimited rounds, and a player may stay in the arena for as long as he/she is able
to stay alive. However, after exiting the arena (voluntarily or due to death), returning to the arena costs more money.
In addition to earning XP, players also earn money by killing unfriendly mobs (just as they do in the wild).
||The Dynamic Cube Maze works in conjunction with a custom plugin (Java Code). It is a six-story maze contained within a 25 x 25 x 25
cube, located just south of the Spawn Complex. It is open to everyone, with the goal being to get from the entrance at the bottom of
the cube all the way to the exit on the roof. What makes this particular maze interesting is that a button, located at the entrance
to the maze, enables players to randomly regenerate the entire maze, allowing for unlimited mazes for players to navigate.
||Dynamic Cube Maze
||Near the Spawn Complex, and right next to the Dynamic Cube Maze, is the Wonderland Prison. Containing six cells, it can be used to
temporarily house players who mildly violate rules (major violators are banned from the server). Players are sent to the prison via command, and when their
sentences are up, they are automatically released. While in the prison, players are prevented from teleporting out of their cells.